Saturday, July 31, 2010

Pokémon: Overleveled Edition: v1.2 update!

It's an update!

What's in it?

- Added patches for Ruby, Sapphire, FireRed, and LeafGreen
- Corrected Emerald patch EXP for level 16 and 100
- Added a read-me file

Download:
Pokémon Overleveled Edition v1.2.zip

Thursday, July 22, 2010

Games I'm currently playing

My habit of doing a lot of things at once is certainly not limited to hacking and video projects.

Here are the games I've been playing recently (that is, since my vacation a week and a half ago).

In no particular order:

- Legend of Zelda: Parallel Worlds
- Super Metroid Redesign
- Pokémon Crystal World (Yes, I'm playing a Pokémon hack. Surprising?)
- Super Mario Bros. Crossover
- Touhou 8
- Legend of Zelda: Lost Isle
- Megaman Battle Network 3
- Touhou 11
- Touhou 10
- Legend of Zelda: Oracle of Seasons
- Pikmin 2
- The Title Is Irrelevant
- Super Mario World (for video challenge purposes)
- Touhou 12
- Touhou 5

(Of course, the Touhou games other than 8 were all first attempts over the last several days, and since they're so similar, they don't qualify that much as separate games... but even if you count them as one game, the list is still pretty long.)

(Yes, Touhou is addicting. I only decided to try the series in the first place several weeks ago... Haven't managed to complete any yet except for #8 on easy though.)

Sunday, July 4, 2010

TVTropes is the most distracting site I've encountered.

Just spent over 4-5 hours distracted on TVTropes. In the middle of the night. I should have known what was coming (and in fact I did).

I actually forgot what led me there in the first place-- I usually avoid the site for exactly this reason. (I already am very likely to be distracted by wiki-type sites... (It seems to be proportional to the density of links. And TVTropes is absolutely full of them.))


(Density of links... I thought there was only one Link in any given portion of the (controversial) Zelda timeline. Isn't there?)

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In comparison, I probably could have spent the same amount of time adding a 1-3 more levels to ZGC, fixing a few YIKR2 levels (the number depending on density of vanishing items and whether any glitches require more than a few object/sprite movements), making 1/3 to 1/2 of a YI level (or maybe less, considering how long I prefer non-joke SMW/YI levels to be), or completing 5-10 or so levels in an ordinary TSRP2 playthrough (yes the levels in my favorite hack are so difficult that they can take that long even for me, at least in the later worlds).